Gaming

Payments for live-service games and player stores

Sell in-app purchases, virtual currency, battle passes and subscriptions across web, mobile, PC and console — with RankEight as merchant of record so tax, refunds and compliance are handled for you.

A consultant's view: what RankEight covers for a game business today, and what to confirm before you integrate.

Monetization models

Every way games make money

In-app purchases

Consumables and non-consumables through one catalog API for web, mobile and PC. Entitlement grants are server-authoritative.

Virtual currency & wallets

Top-up flows, a balance ledger, and market-by-market price points for coin and gem SKUs.

Battle passes & seasons

Time-boxed passes, tiered unlocks, mid-season upgrades with proration.

Subscriptions & live-service

Recurring billing with pause and resume, plus smart retries and card-updater to cut involuntary churn.

DLC, add-ons & gifting

Bundle pricing, regional availability, pre-orders and gifting to another player account.

Web shop out-of-app

A hosted or embeddable player store that can bypass app-store commission where store policy allows, with a deep link back into the game.

Engine & platform coverage

Ship on the engines and stores you already use

Unity

RankEight Unity package (C#): catalog, checkout and a sandbox toggle. Works alongside Unity IAP.

Unreal

Blueprint + C++ plugin for storefront calls and entitlement checks.

Steam

Reconcile RankEight web-shop orders with Steam entitlements and the Inventory Service.

Mobile stores

Run App Store and Google Play IAP next to RankEight web payments under one entitlement model.

Console

Web-shop and companion-app purchases grant console entitlements via your backend — no in-title card entry, certification-friendly.

Backend API

REST + signed webhooks, an idempotent order API, and grant/revoke entitlement events.

Player trust & compliance

The parts a game integration actually gets stuck on

Refunds

Self-serve and agent refunds, partial or full, with configurable windows; each refund fires an entitlement-revoke webhook.

Chargeback abuse

Device and account linking, velocity rules and a deny-list shared across your titles; auto-representment with evidence templates.

Account takeover

Step-up 3-D Secure, login-risk signals, purchase-time challenges and withdrawal locks.

Parental & spending controls

Spend caps, purchase approval, session limits and receipts to a guardian email.

Age & region gating

Restrict SKUs by age rating and jurisdiction using geo-IP and declared age.

Loot boxes & random items

Probability-disclosure fields, spend tracking and market-by-market toggles. RankEight does not process real-money gambling.

How it works for games

From SKU to entitlement in four steps

  1. 1

    Model your catalog

    Define SKUs, currencies and entitlements once; RankEight maps them to every storefront and engine SDK.

  2. 2

    Take the payment

    Hosted, embedded or in-engine checkout — cards, wallets, carrier billing and 200+ local methods.

  3. 3

    Grant the entitlement

    RankEight sends a signed entitlement.granted webhook; your game server unlocks the content. Idempotent, retried and replayable.

  4. 4

    Settle & comply

    As merchant of record, RankEight remits tax, handles refunds and chargebacks, and pays net revenue on a rolling T+2 schedule.

Availability & settlement

Concrete numbers to evaluate against

Coverage

Sell in 190+ countries; pay out to 45+. Prices shown in 135+ currencies, settled in 25+.

Settlement timing

Rolling payout, default T+2 business days; weekly or monthly options. First payout follows a short verification hold.

Not supported for games

Real-money gambling, cash-prize sweepstakes and secondary-market key resale. Loot-box sales are gated by jurisdiction; UGC marketplaces need review.

Docs & sandbox

Full REST reference, webhook schemas and sandbox keys in the developer portal, with test cards and a simulator for entitlement events.

Planning a game integration?

Bring your storefront design and entitlement model — we'll map the flows, platforms and compliance gates with you.

Talk to a games specialist